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Neat! The potion experimenting is fun (and very rogue-like). In general, this game is pretty well-balanced in my opinion.

Cyclopses are brutal, I get the feeling they’re not supposed to be fought without Curse/Freeze potions. Really puts the prep-work of the earlier levels to the test.

What’s different about the east door?

Thanks for playing.  I'm glad you like it.  If I followed the tutorial properly the East door is supposed to create an identical dungeon for anyone who plays it on that particular date as a daily challenge.  I never verified if it actually works.